VRayScatter For Maya 4.411
Major release, of VRayScatter For Maya with support for Maya 2016.5, latest V-Ray, significant memory optimisation and much more!
for more details check our forum posts
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Major update of MultiScatter is released
with some new features and improvements
for more details check our forum posts
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iCars vol2 electric cars library released!

This collection consist of 10 highly detailed 3d models of electric cars year release 2012-2014 rigged and ready to use with MadCar or on their own.
models included:
BMW i3 Coupe, Chevrolet Volt, Honda Fit EV, Mitsubishi i-MiEV, Renault Twizy Z.E., Renault Zoe, Tesla Model S, Toyota iQ EV, Toyota RAV4 EV, Volvo C30 BEV

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VRayPattern for Maya is released
VRayPattern for Maya is released
Products page
Bundle with VRayScatter is also available here
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Major update to SplineLand is coming
New version of SplineLand will be released within a couple of weeks, as a free upgrade to existing customers.
New feature: "Insert" tool, which allows to divide surface into parts with both closed and open splines, assign material IDs to these surface parts or delete them.
Generation of the divided surfaces include optimisation process and retriangulation,
Several bugs are also fixed.
The new version will be sold at full price of 130 Euro, you can ...
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VrayScatter for Maya - version 3!
Major update for VrayScatter for Maya is released.
More details and downloads available on our forum
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VrayPattern for Maya - beta test
We just started beta test for VrayPattern for Maya
More details and downloads available on our forum
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SplineLand is released
Splineland is released.
SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads.
Splines can be topographic contours in one plane each, or can be just any shape.
SplineLand Manual
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New documentation site
The new documentation site is now ready and contain updated manuals for all plug-ins, Russian translation is also added.
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OctaneRender support
OctaneRender and MultiScatter
Dear MultiScatter users
We are pleased to inform you that OTOY has added the support for MultiScatter in its GPU render engine – OctaneRender® for 3ds max®
The support is available for v1.0 beta 3.00d and later versions.
No extra effort is necessary to use MultiScatter in OctaneRend...
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