SplineLand

€130.00

This plugin is for spline based terrain modelling in 3ds Max.

Product Description

SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain.

Splines can be topographic contours in one plane each, or can be just any shape.

We offer 14 days money back, if the plugin does not suite your needs.

License server is included

features
  • Creation of precise and topologically correct terrains from splines representing topographic contours
  • Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that particular area, without overloading the whole scene
  • Possibility to use any types of splines, including open splines
  • With SplineLand you can lay roads over the terrain as well as create and level areas, generate bedding courses and ground cuts at selected angles and heights
  • Possibility to assign ID to various terrain details
  • Control over grid density
  • Activation: both node-locked and floating/server is included, rendernodes do not require activation 
System Requirements

3ds Max versions: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024
3ds Max Design : all
OS: Windows XP, Windows Vista, Windows 7, 8, 10, 11 all 32 and 64 bit